Player 1 (): raycaster.js
vs
Player 2 (): Bot A.js

backpauseplayforward
[ [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,3], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,4], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,5], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,6], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,7], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,8], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,10], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,11], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "........3......", "...........3...", "...............", "...32..........", ], [ [8,11], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "...............", "...........3...", "...............", "...32..........", ], [ [9,11], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "...............", "...........3...", "...............", "...32..........", ], [ [10,11], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "...............", "...........3...", "...............", "...32..........", ], [ [11,11], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "...............", "...........3...", "...............", "...32..........", ], [ [11,12], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "...............", "...........3...", "...............", "...32..........", ], [ [11,12], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [12,12], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "......3........", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [13,12], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,12], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,11], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,10], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,9], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "..2............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [1,9], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], [ [14,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...32..........", ], ["no winner (game aborted)"] ]