Player 1 (): Proc One H2.js
vs
Player 2 (): Impartial Optimal.js

backpauseplayforward
[ [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [3,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [3,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.541..", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.54...", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "5.54...", ".52....", "2..4.35", "4443...", "...55.3", ".4.55.2", ".3..435", ], ["player 2 wins (opponent timed out)"] ]