Player 1 (): hi_facepunch.js
vs
Player 2 (): Herbststurm II.js

backpauseplayforward
[ [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3..2...", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [9,2], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3..2...", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3..2...", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [7,2], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3..2...", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [6,2], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3..2...", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,2], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,3], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,5], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,6], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "........3...", "............", "............", ".....1......", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,6], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "........3...", "............", "............", "............", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,7], // coordinates player 1 [5,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "........3...", "............", "............", "............", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,8], // coordinates player 1 [5,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "........3...", "............", "............", "............", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,9], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "........3...", "............", "............", "............", ".3..........", "............", ".....2.3....", "...2........", ".......3....", ], [ [5,9], // coordinates player 1 [7,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "........3...", "............", "............", "............", ".3..........", "............", ".......3....", "...2........", ".......3....", ], [ [4,9], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "........3...", "............", "............", "............", ".3..........", "............", ".......3....", "...2........", ".......3....", ], [ [3,9], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", ".3..........", "............", ".......3....", "...2........", ".......3....", ], [ [3,10], // coordinates player 1 [7,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", ".3..........", "............", ".......3....", "...2........", ".......3....", ], [ [3,10], // coordinates player 1 [7,4], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", ".3..........", "............", ".......3....", "............", ".......3....", ], ["player 1 wins"] ]