Player 1 (): Scarness.lua
vs
Player 2 (): fbot4.js

backpauseplayforward
[ [ [6,14], // coordinates player 1 [6,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [5,14], // coordinates player 1 [6,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [4,14], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [2,14], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [1,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,13], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,12], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,11], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,8], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2.31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..31...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...1...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...1...........", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3.....3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,3], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,4], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,5], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,6], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,7], // coordinates player 1 [3,6], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,8], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,9], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,10], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,11], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,12], // coordinates player 1 [3,11], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,13], // coordinates player 1 [3,12], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,13], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".........3.....", "...............", "...............", ".....3.........", "...............", "......2........", "...............", "...............", "...........2...", "...............", "...............", "........3......", "...............", ], ["no winner (game aborted)"] ]