Player 1 (): Scarness.lua
vs
Player 2 (): BotMofant.js

backpauseplayforward
[ [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", "..2....", ".....3.", "32.....", "......3", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", "..2....", ".....3.", "32.....", "......3", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", "..2....", ".....3.", "32.....", "......3", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [1,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [0,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [0,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [1,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".3231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [1,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [2,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..231..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [2,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...31..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...31..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [3,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [4,1], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", ".......", ".......", ".....3.", "32.....", "......3", ], [ [4,1], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [4,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [5,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], [ [6,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".....3.", "32.....", "......3", ], ["no winner (game aborted)"] ]