Player 1 (): Zwolf11_Hello_Facepunch.js
vs
Player 2 (): Impartial Optimal.js

backpauseplayforward
[ [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "...1........", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "...1........", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "...1........", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "...1........", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [2,5], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", ".2..........", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [1,5], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [2,5], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", ".....23.....", "............", "............", "...2........", "............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "...2........", "............", ], [ [5,8], // coordinates player 1 [4,7], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "...2........", "............", ], [ [4,8], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "...2........", "............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "...2........", "............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "...2........", "............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "...2........", "............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "............", "............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "............", "............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "............", "............", ], [ [4,8], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "............", "............", ], [ [5,8], // coordinates player 1 [4,7], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "............", "............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "............", "............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "......3.....", "............", "............", "............", "............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,6], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,5], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,4], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,3], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,2], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", ".....3......", "....3.......", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,2], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,3], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [3,3], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [2,3], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [2,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,3], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,3], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [6,3], // coordinates player 1 [6,2], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [6,2], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [7,2], // coordinates player 1 [7,1], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,2], // coordinates player 1 [8,1], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,1], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [9,1], // coordinates player 1 [9,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [10,1], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [11,1], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["no winner"] ]