Player 1 (): Tomorrow 3.js
vs
Player 2 (): robo1.0.js

backpauseplayforward
[ [ [14,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", ".............3.", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,2], // coordinates player 1 [13,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", ".............3.", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", ".............3.", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2...1.", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2.....", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [12,7], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2.....", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2.....", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2.....", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", ".........2.....", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [8,7], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [7,7], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "......3........", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", ".........2.....", "...............", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...............", "...............", ], [ [7,9], // coordinates player 1 [8,10], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...............", "...............", ], [ [8,9], // coordinates player 1 [9,10], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,11], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,12], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,12], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,12], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [7,12], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [6,12], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [6,11], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [6,10], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [6,9], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,2], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "......3........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,3.0], // item count player 1 [0.5,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]