Player 1 (): bednarbot_v1.2b.js
vs
Player 2 (): Borec.js

backpauseplayforward
[ [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [1,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [2,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [3,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [3,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [3,6], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [3,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [3,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "..212.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [3,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "...12.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "....2.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "....2.3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "......3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [5,3], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "......3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [6,3], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "......3.3", ".........", ".........", ".........", ".......2.", ".........", ], [ [6,3], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "........3", ".........", ".........", ".........", ".......2.", ".........", ], [ [7,3], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "........3", ".........", ".........", ".........", ".......2.", ".........", ], [ [8,3], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", "........3", ".........", ".........", ".........", ".......2.", ".........", ], [ [8,3], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.5,2.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", ".........", ".........", ".........", ".........", ".......2.", ".........", ], [ [8,2], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.5,2.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", "........3", ".........", ".........", ".........", ".........", ".......2.", ".........", ], [ [8,2], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.5,3.0], // item count player 1 [0.0,2.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..3.", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ], ["player 1 wins"] ]