Player 1 (): divbot 2.1.lua
vs
Player 2 (): Impartial Awake.js

backpauseplayforward
[ [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".33......4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], [ [3,8], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".33......4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], [ [2,8], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".3.......4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], [ [2,9], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".3.......4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], [ [1,9], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".........4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], [ [1,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".........4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], [ [0,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".........4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], [ [0,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "..............", "...........5..", ".....4..55..4.", "..5...5.......", "..........2...", "......5.......", "....5.........", ".........4....", ".........4....", ".....5......2.", "1..........4..", ".........324.3", "..4......5....", ".......3......", ], ["player 1 wins (opponent timed out)"] ]