Player 1 (): arcane_destroyer.js
vs
Player 2 (): LuckyGuess-b.js

backpauseplayforward
[ [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "...5....5.", "3..4.....2", "..4.....2.", "..3453..4.", ".4......1.", "......5...", "....4.....", "..3..5....", "...5.5.54.", "..5.2...3.", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "...5....5.", "3..4.....2", "..4.....2.", "..3453..4.", ".4......1.", "......5...", "....4.....", "..3..5....", "...5.5.54.", "..5.2...3.", ], ["player 1 wins (opponent timed out)"] ]