Player 1 (): arcane_destroyer.js
vs
Player 2 (): Smell The Flowers.js

backpauseplayforward
[ [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [12,3], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [11,3], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [10,3], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [9,3], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [8,3], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [7,3], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [6,3], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [5,3], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [4,3], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,3], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,4], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,5], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,6], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,7], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,8], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,11], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...1...........", "3..............", "...............", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...............", "3..............", "...............", ], [ [4,12], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...............", "3..............", "...............", ], [ [4,11], // coordinates player 1 [3,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...............", "3..............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", "...............", "3..............", "...............", ], [ [4,10], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "3..............", "...............", ], [ [5,10], // coordinates player 1 [5,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "3..............", "...............", ], [ [6,10], // coordinates player 1 [6,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "3..............", "...............", ], [ [7,10], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "3..............", "...............", ], [ [8,10], // coordinates player 1 [8,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "3..............", "...............", ], [ [9,10], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "3..............", "...............", ], [ [9,9], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", "...............", "3..............", "...............", ], [ [9,9], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [9,8], // coordinates player 1 [9,6], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [9,7], // coordinates player 1 [9,5], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [9,6], // coordinates player 1 [9,4], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3.....2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [9,5], // coordinates player 1 [9,4], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [8,5], // coordinates player 1 [9,3], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [8,4], // coordinates player 1 [9,2], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [8,3], // coordinates player 1 [9,1], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [8,2], // coordinates player 1 [8,1], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [8,1], // coordinates player 1 [7,1], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".......2.....2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [8,0], // coordinates player 1 [7,1], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", ".............2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], [ [8,0], // coordinates player 1 [7,0], // coordinates player 2 [0.5,0.0,3.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".............2.", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", ], ["no winner"] ]