Player 1 (): Brute Ignorance w/ weak completion bias.js
vs
Player 2 (): SCmetV2.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.1...", ".3.....", "..3.32.", ".2.....", ".2..3..", ], [ [2,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.1...", ".3.....", "..3.32.", ".2.....", ".2..3..", ], [ [2,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.1...", ".3.....", "....32.", ".2.....", ".2..3..", ], [ [1,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", "....32.", ".2.....", ".2..3..", ], [ [1,5], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", "....32.", ".2.....", ".2..3..", ], [ [1,5], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", "....32.", ".......", ".2..3..", ], [ [1,6], // coordinates player 1 [5,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", "....32.", ".......", ".2..3..", ], [ [1,6], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", "....32.", ".......", "....3..", ], [ [1,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", "....3..", ".......", "....3..", ], [ [1,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", "....3..", ".......", "....3..", ], [ [1,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".3.....", ".......", ".......", "....3..", ], [ [1,3], // coordinates player 1 [4,5], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", ".......", ".......", "....3..", ], [ [1,2], // coordinates player 1 [4,6], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", ".......", ".......", "....3..", ], [ [1,2], // coordinates player 1 [4,6], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".......", ], ["player 1 wins"] ]