Player 1 (): unicornbumholes.js
vs
Player 2 (): LuckyGuess-b.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "1.2.3...", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "1.2.3...", ], [ [3,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "1.2.3...", ], [ [2,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "1.2.3...", ], [ [1,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "1.2.3...", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "1.2.3...", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "..2.3...", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", "2....4.4", "..2.3...", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", ".....4.4", "..2.3...", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".5..553.", "...4.5.5", "....4.43", "5..55.24", "5....3..", ".....4.3", ".....4.4", "..2.3...", ], ["player 1 wins (opponent timed out)"] ]