Player 1 (): divbot 2.1.lua
vs
Player 2 (): AReallyGoodBotv1.js

backpauseplayforward
[ [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [13,12], // coordinates player 1 [12,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [13,11], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [12,11], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [12,10], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [11,10], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [11,9], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [10,9], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", ".........3....3", "......2........", "...............", "......2........", "...............", ], [ [10,8], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "......2........", "...............", "......2........", "...............", ], [ [9,8], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "......2........", "...............", "......2........", "...............", ], [ [9,7], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "......2........", "...............", "......2........", "...............", ], [ [8,7], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "......2........", "...............", "......2........", "...............", ], [ [8,6], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "......2........", "...............", "......2........", "...............", ], [ [7,6], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "......2........", "...............", ], [ [7,5], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "......2........", "...............", ], [ [6,5], // coordinates player 1 [6,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "......2........", "...............", ], [ [6,4], // coordinates player 1 [6,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [4,3], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.......3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [7,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [7,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [8,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [4,1], // coordinates player 1 [8,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "........3......", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [8,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [9,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [9,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [9,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]