Player 1 (): Radioactive chicken.js
vs
Player 2 (): Compote III.js

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "..3............", "..1............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "..3............", "..1............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "..3............", "..1............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "..3............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "..3............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [2,10], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [4,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [5,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [6,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [7,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [8,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [9,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "......3...2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [9,10], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "..........2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "......3........", "..........2....", ".........2.....", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.0,2.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [10,9], // coordinates player 2 [0.5,0.0,2.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,2.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,2.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,2.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.0,2.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,7], // coordinates player 2 [0.5,0.0,3.5], // item count player 1 [0.5,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3..2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]