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[0.0,0.0,0.0,0.0], // item count player 2
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[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,11], // coordinates player 1
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
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[2,11], // coordinates player 1
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[2,8], // coordinates player 1
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.5], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,4], // coordinates player 1
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[1.0,1.0,1.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,4], // coordinates player 1
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[4,3], // coordinates player 1
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[1.0,1.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[4,2], // coordinates player 1
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[1.0,1.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[4,1], // coordinates player 1
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[1.0,1.0,2.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,0.0,1.0], // item count player 2
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[
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[0.0,0.0,0.0,1.0], // item count player 2
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,1], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,2], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,3], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,4], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,5], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,6], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,7], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,8], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,9], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,10], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[
[0,11], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[0,12], // coordinates player 1
[0,11], // coordinates player 2
[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[0,12], // coordinates player 1
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[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
[
[0,12], // coordinates player 1
[0,12], // coordinates player 2
[1.0,1.0,3.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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],
["no winner (game aborted)"]
]