Player 1 (): FrankTheFierce.js
vs
Player 2 (): Impartial Optimal.js

backpauseplayforward
[ [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", ".23..3.........", ], [ [1,13], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", ".23..3.........", ], [ [1,14], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", ".23..3.........", ], [ [1,14], // coordinates player 1 [1,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", "..3..3.........", ], [ [2,14], // coordinates player 1 [2,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", "..3..3.........", ], [ [2,14], // coordinates player 1 [3,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [3,14], // coordinates player 1 [4,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [4,14], // coordinates player 1 [5,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [5,14], // coordinates player 1 [6,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [5,14], // coordinates player 1 [6,8], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", "...............", ], [ [5,13], // coordinates player 1 [7,8], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", "...............", ], [ [5,12], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "....3..........", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "...............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "...............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [8,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".2...3.........", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [8,0], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", ".......3.......", ".....3.........", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]