Player 1 (): next_gen.js
vs
Player 2 (): Bytehood-0.25.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "13.32", "43..4", ".3242", "44..4", "4.3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "13.32", "43..4", ".3242", "44..4", "4.3..", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "13.32", "43..4", ".3242", "44..4", "4.3..", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.32", "43..4", ".3242", "44..4", "4.3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.32", "43..4", ".3242", "44..4", "4.3..", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "43..4", ".3242", "44..4", "4.3..", ], [ [1,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "43..4", ".3242", "44..4", "4.3..", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,2.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", ".3242", "44..4", "4.3..", ], [ [1,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,2.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", ".3.42", "44..4", "4.3..", ], [ [1,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.0,3.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", "...42", "44..4", "4.3..", ], [ [2,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.0,3.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", "...42", "44..4", "4.3..", ], [ [3,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.0,3.0,0.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", "...4.", "44..4", "4.3..", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.0,3.0,1.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", ".....", "44..4", "4.3..", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.0,3.0,1.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", ".....", "44..4", "4.3..", ], [ [4,1], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.0,3.0,1.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4...4", ".....", "44..4", "4.3..", ], [ [4,1], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.0,3.0,2.0], // item count player 1 [0.5,2.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4....", ".....", "44...", "4.3..", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.0,3.0,2.0], // item count player 1 [0.5,2.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4....", ".....", "44...", "4.3..", ], [ [2,1], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.0,3.0,2.0], // item count player 1 [0.5,2.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4....", ".....", "44...", "4.3..", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,3.0,2.0], // item count player 1 [0.5,2.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4....", ".....", "44...", "4.3..", ], [ [0,1], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,3.0,2.0], // item count player 1 [0.5,2.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", "4....", ".....", "4....", "4.3..", ], [ [0,1], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.0,3.0,3.0], // item count player 1 [0.5,2.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", ".....", ".....", "4....", "4.3..", ], [ [0,2], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.0,3.0,3.0], // item count player 1 [0.5,2.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", ".....", ".....", ".....", "4.3..", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.0,3.0,3.0], // item count player 1 [0.5,2.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", ".....", ".....", ".....", "4.3..", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.0,3.0,3.0], // item count player 1 [0.5,2.0,0.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...32", ".....", ".....", ".....", "..3..", ], ["player 2 wins"] ]