Player 1 (): PrudentPterodact.js
vs
Player 2 (): FaceBroke.js

backpauseplayforward
[ [ [4,14], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", "3........3.....", ], [ [5,14], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", "3........3.....", ], [ [6,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", "3........3.....", ], [ [7,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", "3........3.....", ], [ [8,14], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", "3........3.....", ], [ [9,14], // coordinates player 1 [0,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", ".........3.....", ], [ [9,13], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", ".........3.....", ], [ [10,13], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "..........2....", ".........3.....", ], [ [10,13], // coordinates player 1 [0,11], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [10,12], // coordinates player 1 [0,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [10,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [10,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [10,9], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "3..............", "...............", "...........1...", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,9], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "...............", "...............", "...........1...", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,9], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,8], // coordinates player 1 [2,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,7], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,6], // coordinates player 1 [2,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,5], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,5], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,5], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,6], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,7], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,8], // coordinates player 1 [4,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,9], // coordinates player 1 [4,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,10], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,11], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [12,12], // coordinates player 1 [5,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,12], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", ".........3.....", ], [ [11,12], // coordinates player 1 [6,0], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], ["player 1 wins"] ]