Player 1 (): Buschi.js
vs
Player 2 (): Herbststurm II.js

backpauseplayforward
[ [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".....3...", "....2....", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".....3...", "....2....", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".....3...", ".........", ], [ [4,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".....3...", ".........", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".....3...", ".........", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".........", ".........", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".........", ".........", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.2...", ".......3.", ".........", ".........", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.....", ".......3.", ".........", ".........", ], [ [5,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.....", ".......3.", ".........", ".........", ], [ [5,3], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", "...3.....", ".......3.", ".........", ".........", ], [ [5,2], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", ".........", ".......3.", ".........", ".........", ], [ [4,2], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", "....2....", ".........", "......3..", ".........", ".......3.", ".........", ".........", ], [ [4,2], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", ".........", ".........", "......3..", ".........", ".......3.", ".........", ".........", ], [ [4,1], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", ".........", ".........", "......3..", ".........", ".......3.", ".........", ".........", ], [ [5,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", ".........", ".........", "......3..", ".........", ".......3.", ".........", ".........", ], [ [6,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", ".........", ".........", ".........", ".........", ".......3.", ".........", ".........", ], [ [7,1], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", ".........", ".........", ".........", ".........", ".......3.", ".........", ".........", ], [ [8,1], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", "........1", ".........", ".........", ".........", ".........", ".......3.", ".........", ".........", ], [ [8,1], // coordinates player 1 [8,3], // coordinates player 2 [1.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "....3....", ".........", ".........", ".........", ".........", ".........", ".......3.", ".........", ".........", ], ["player 1 wins"] ]