Player 1 (): block out the haters.js
vs
Player 2 (): test 123.js

backpauseplayforward
[ [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [2,8], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [3,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [3,9], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [4,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [5,9], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [6,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [7,9], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [6,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [6,8], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [6,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [7,9], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [7,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [7,9], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [8,9], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [8,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [9,10], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [8,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [9,10], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [10,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [9,10], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [10,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], [ [10,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".3............", "..............", ".....1.....2..", "..............", "....3.........", "...3..........", "..............", ".........32...", "..............", ".3............", "..............", "...........2..", "..............", ], ["no winner (game aborted)"] ]