Player 1 (): Basic heat bot.js
vs
Player 2 (): Be Efficient.js

backpauseplayforward
[ [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...3...........", "...............", ".....3.........", ".......2.......", ], [ [3,12], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...3...........", "...............", ".....3.........", ".......2.......", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...3...........", "...............", ".....3.........", ".......2.......", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......2.......", ], [ [4,11], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......2.......", ], [ [5,11], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......2.......", ], [ [5,12], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......2.......", ], [ [5,13], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......2.......", ], [ [5,13], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......2.......", ], [ [6,13], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......2.......", ], [ [7,13], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......2.......", ], [ [7,14], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", ".1.............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......2.......", ], [ [7,14], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,13], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "....3..........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [5,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "......2.2......", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]