Player 1 (): arcane_destroyer.js
vs
Player 2 (): FaceBroke3.js

backpauseplayforward
[ [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "...1......3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2..2..........", "..2............", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2.............", "..2............", ], [ [3,13], // coordinates player 1 [3,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2.............", "..2............", ], [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2.............", "..2............", ], [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", ".2.............", "..2............", ], [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "..2............", ], [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "..2............", ], [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "..2............", ], [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "...............", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "...............", ], [ [4,14], // coordinates player 1 [4,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "...............", ], [ [5,14], // coordinates player 1 [5,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "...............", ], [ [6,14], // coordinates player 1 [6,14], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "...............", ], [ [6,13], // coordinates player 1 [6,13], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "......3........", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "......3........", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [11,2], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]