Player 1 (): Gutmann Swipe 3.js
vs
Player 2 (): fbot4.js

backpauseplayforward
[ [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "...3....33..", "...........2", "...1........", ".....2......", "...........3", "............", "......2.....", "............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "...3....33..", "...........2", "...1........", ".....2......", "...........3", "............", "......2.....", "............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "...1........", ".....2......", "...........3", "............", "......2.....", "............", ], [ [3,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "...1........", ".....2......", "...........3", "............", "......2.....", "............", ], [ [4,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "...1........", ".....2......", "...........3", "............", "......2.....", "............", ], [ [3,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "...1........", ".....2......", "...........3", "............", "......2.....", "............", ], [ [4,5], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", ".....2......", "...........3", "............", "......2.....", "............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", ".....2......", "...........3", "............", "......2.....", "............", ], [ [5,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", ".....2......", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", ".....2......", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", "............", "............", "........33..", "...........2", "............", "............", "...........3", "............", "......2.....", "............", ], ["no winner (game aborted)"] ]