Player 1 (): bednarbot_v1b.js
vs
Player 2 (): Swagluator v1.5.lua

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,6], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,7], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,8], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,9], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,11], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,13], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,14], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".1.......3.....", ], [ [1,14], // coordinates player 1 [1,13], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [2,14], // coordinates player 1 [0,13], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [3,14], // coordinates player 1 [0,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [4,14], // coordinates player 1 [0,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [5,14], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [6,14], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [7,14], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [8,14], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [9,14], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", ".........3.....", ], [ [9,14], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [8,14], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "2..............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [8,13], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [9,13], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [10,13], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,13], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,12], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,11], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,10], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [7,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [9,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [10,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...........2...", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "............2..", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...........3...", "...............", "...............", "...............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...............", "...............", "...............", "...............", ], [ [10,11], // coordinates player 1 [10,11], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...............", "...............", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "........3......", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,1.5,3.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]