Player 1 (): JavaNator 1.0.js
vs
Player 2 (): Lucyfire.js

backpauseplayforward
[ [ [14,12], // coordinates player 1 [14,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2......3..", "...............", "...............", ], [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2......3..", "...............", "...............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2......3..", "...............", "...............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2.........", "...............", "...............", ], [ [11,12], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2.........", "...............", "...............", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2.........", "...............", "...............", ], [ [9,12], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2.........", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", ".........2.....", "...3.2.........", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...3.2.........", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...3.2.........", "...............", "...............", ], [ [8,12], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...3.2.........", "...............", "...............", ], [ [7,12], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...3.2.........", "...............", "...............", ], [ [6,12], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...3.2.........", "...............", "...............", ], [ [5,12], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3.2.........", "...............", "...............", ], [ [5,12], // coordinates player 1 [10,7], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ], [ [4,12], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ], [ [3,12], // coordinates player 1 [10,5], // coordinates player 2 [0.0,1.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", ], [ [3,12], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,14], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "......3........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,14], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]