Player 1 (): Screwloose.js
vs
Player 2 (): FaceBroke4.js

backpauseplayforward
[ [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3.......2", ".1.......3..", "............", "............", ".....3......", "............", "...3........", ], [ [10,6], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3.......2", ".1.......3..", "............", "............", ".....3......", "............", "...3........", ], [ [9,6], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3.......2", ".1.......3..", "............", "............", ".....3......", "............", "...3........", ], [ [9,6], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3.......2", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [9,5], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3.......2", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [10,5], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3.......2", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [11,5], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3.......2", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [11,5], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3........", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [10,5], // coordinates player 1 [2,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3........", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [9,5], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3........", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [8,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3........", ".1..........", "............", "............", ".....3......", "............", "...3........", ], [ [8,4], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2...3...", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [8,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2.......", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [7,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2.......", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [6,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2.......", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [5,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2.......", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [4,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2..........", "............", "............", "....2.......", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [4,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [4,5], // coordinates player 1 [2,1], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [3,5], // coordinates player 1 [3,1], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "...3........", "............", "............", "............", ".....3......", "............", "...3........", ], [ [3,5], // coordinates player 1 [4,1], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "............", "...3........", ], ["player 1 wins"] ]