Player 1 (): MOFFYBOT.js
vs
Player 2 (): MOFFYBOTS SISTER.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "1.......2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", ".......2.......", "...............", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [8,13], // coordinates player 1 [8,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3..2.", "...............", ".3.............", "...............", "...............", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3....", "...............", ".3.............", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3....", "...............", ".3.............", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3....", "...............", ".3.............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "..........3....", "...............", ".3.............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3......3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,1], // coordinates player 1 [9,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]