Player 1 (): Arctic Emerald v3.js
vs
Player 2 (): FaceBroke4.js

backpauseplayforward
[ [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "41.43", ".324.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "41.43", ".324.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "4..43", ".324.", ], [ [1,4], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "4..43", ".324.", ], [ [1,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "4..43", "..24.", ], [ [1,3], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "4..43", "...4.", ], [ [1,2], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "4..43", "...4.", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4.4.4", "4..43", "...4.", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,1.0,0.5], // item count player 1 [0.5,1.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4...4", "4..43", "...4.", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.0,1.0,0.5], // item count player 1 [0.5,1.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3.233", "4...4", "4..43", "...4.", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.5,1.0,0.5], // item count player 1 [0.5,1.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3..33", "4...4", "4..43", "...4.", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.5,1.0,0.5], // item count player 1 [0.5,1.5,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3..33", "4...4", "4..43", "...4.", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3...3", "4...4", "4..43", "...4.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3...3", "4...4", "4..43", "...4.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,0.5,2.0,0.5], // item count player 1 [0.5,1.5,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3....", "4...4", "4..43", "...4.", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.5,2.0,0.5], // item count player 1 [0.5,1.5,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4..2", "3....", "4...4", "4..43", "...4.", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,2.0,0.5], // item count player 1 [0.5,2.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4...4", "4..43", "...4.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,2.0,0.5], // item count player 1 [0.5,2.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4...4", "4..43", "...4.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,2.0,0.5], // item count player 1 [0.5,2.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4...4", "4..43", "...4.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,2.0,1.0], // item count player 1 [0.5,2.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4..43", "...4.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.0,2.0,1.0], // item count player 1 [0.5,2.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4..43", "...4.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.0,2.5,1.0], // item count player 1 [0.5,2.0,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4..4.", "...4.", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,2.5,1.0], // item count player 1 [0.5,2.0,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4..4.", "...4.", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,2.5,1.5], // item count player 1 [0.5,2.0,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4....", "...4.", ], [ [3,2], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,2.5,1.5], // item count player 1 [0.5,2.0,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4....", "...4.", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.0,2.5,1.5], // item count player 1 [0.5,2.0,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4....", "...4.", ], [ [2,1], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,2.5,1.5], // item count player 1 [0.5,2.0,1.5,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", "4....", "...4.", ], [ [1,1], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,2.5,1.5], // item count player 1 [0.5,2.0,1.5,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", ".....", "...4.", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,2.5,1.5], // item count player 1 [0.5,2.0,1.5,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "3....", "4....", ".....", "...4.", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,3.5,1.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".....", ".....", ".....", "...4.", ], [ [0,0], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.0,3.5,1.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".....", ".....", ".....", "...4.", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.5,1.0,3.5,1.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".....", ".....", ".....", "...4.", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,3.5,2.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...4.", ], [ [1,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.0,3.5,2.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...4.", ], [ [1,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,3.5,2.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...4.", ], [ [1,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,3.5,2.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...4.", ], [ [1,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,3.5,2.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...4.", ], [ [1,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,3.5,2.5], // item count player 1 [0.5,2.0,1.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "...4.", ], ["player 2 wins (opponent threw an exception)"] ]