Player 1 (): Brute Ignorance w/ weak completion bias.js
vs
Player 2 (): takibot 0.4.1.js

backpauseplayforward
[ [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", "..2..3.", "33.....", ".......", "...2..2", ".1.....", "3......", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", "..2..3.", "33.....", ".......", "...2..2", ".1.....", "3......", ], [ [0,2], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", "..2..3.", ".3.....", ".......", "...2..2", ".1.....", "3......", ], [ [1,2], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", "..2..3.", ".3.....", ".......", "...2..2", ".1.....", "3......", ], [ [1,2], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", "..2..3.", ".......", ".......", "...2..2", ".......", "3......", ], [ [1,1], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", "..2..3.", ".......", ".......", "...2..2", ".......", "3......", ], [ [2,1], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", "..2..3.", ".......", ".......", "...2..2", ".......", "3......", ], [ [2,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".....3.", ".......", ".......", "...2..2", ".......", "3......", ], [ [3,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".....3.", ".......", ".......", "......2", ".......", "3......", ], [ [4,1], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".....3.", ".......", ".......", "......2", ".......", "3......", ], [ [5,1], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".....3.", ".......", ".......", "......2", ".......", "3......", ], [ [5,1], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".......", "......2", ".......", "3......", ], [ [5,2], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".......", ".......", ".......", "3......", ], ["player 2 wins"] ]