Player 1 (): JeffTheJolly.js
vs
Player 2 (): FaceBroke.js

backpauseplayforward
[ [ [14,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,1], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,2], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,3], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,4], // coordinates player 1 [12,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,5], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,6], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,7], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [14,8], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [13,8], // coordinates player 1 [12,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3...13.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3....3.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [13,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3....3.", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [13,8], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3......", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [12,8], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3......", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [11,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3...3......", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [10,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [10,9], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [10,10], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [10,11], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [10,12], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [10,13], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [11,13], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".32............", "...............", "..2....2.......", "...........3...", "...............", ], [ [11,13], // coordinates player 1 [2,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".32............", "...............", "..2....2.......", "...............", "...............", ], [ [11,12], // coordinates player 1 [1,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".32............", "...............", "..2....2.......", "...............", "...............", ], [ [10,12], // coordinates player 1 [1,9], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".32............", "...............", "..2....2.......", "...............", "...............", ], [ [9,12], // coordinates player 1 [1,10], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".32............", "...............", "..2....2.......", "...............", "...............", ], [ [8,12], // coordinates player 1 [1,10], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "..2....2.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [2,10], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "..2....2.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,12], // coordinates player 1 [2,11], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [5,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [4,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]