Player 1 (): Brute Ignorance w/ weak completion bias.js
vs
Player 2 (): Ying Yang.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.......", "..........3", ".......3...", "...........", "...33......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.......", "..........3", ".......3...", "...........", "...33......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...33......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...33......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...33......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...33......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...33......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [3,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "....3......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [4,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "....3......", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [4,4], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...........", "..........2", "....2......", "...........", "3......1...", "...........", "...........", ], [ [5,4], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...........", "..........2", "...........", "...........", "3......1...", "...........", "...........", ], [ [6,4], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...........", "..........2", "...........", "...........", "3......1...", "...........", "...........", ], [ [7,4], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...........", "..........2", "...........", "...........", "3......1...", "...........", "...........", ], [ [7,3], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...........", "..........2", "...........", "...........", "3......1...", "...........", "...........", ], [ [7,2], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", ".......3...", "...........", "...........", "..........2", "...........", "...........", "3......1...", "...........", "...........", ], [ [7,2], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "..........2", "...........", "...........", "3......1...", "...........", "...........", ], [ [7,3], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "..........2", "...........", "...........", "3..........", "...........", "...........", ], [ [7,4], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "..........2", "...........", "...........", "3..........", "...........", "...........", ], [ [7,5], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "..........2", "...........", "...........", "3..........", "...........", "...........", ], [ [8,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "..........2", "...........", "...........", "3..........", "...........", "...........", ], [ [9,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "..........2", "...........", "...........", "3..........", "...........", "...........", ], [ [10,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "..........2", "...........", "...........", "3..........", "...........", "...........", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,1.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "..........3", "...........", "...........", "...........", "...........", "...........", "...........", "3..........", "...........", "...........", ], ["no winner"] ]