Player 1 (): ddiehl_04.1_RSL9.js
vs
Player 2 (): Evolver v0.2.js

backpauseplayforward
[ [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "......3.2..4", "3.4..51..5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "......3.2..4", "3.4..51..5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "......3.2..4", "3.4..51..5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [8,4], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "......3.2..4", "3.4..51..5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [8,4], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "......3....4", "3.4..51..5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [7,4], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "......3....4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "......3....4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.5,0.0,0.0], // item count player 1 [1.0,0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "...........4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.5,0.0,0.0], // item count player 1 [1.0,0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "......5.....", "...........4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.5,0.0,0.5], // item count player 1 [1.0,0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "............", "...........4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,1.0,0.5,0.0,0.5], // item count player 1 [1.0,0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "............", "...........4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [5,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,0.5,0.0,0.5], // item count player 1 [1.0,0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "............", "...........4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], [ [5,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,0.5,0.0,0.5], // item count player 1 [1.0,0.0,0.5,0.0,0.5], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".35.........", "........4...", "..2........4", "............", "...........4", "3.4..5...5..", "...5.4......", ".5..........", "..3......4..", ".....5......", "....5...35.4", ".....2......", ], ["player 2 wins (opponent timed out)"] ]