Player 1 (): Brute Ignorance w/ weak completion bias.js
vs
Player 2 (): Bytehood-0.25.js

backpauseplayforward
[ [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", ".....12", "3.33...", "......2", ".......", ], [ [4,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", ".....12", "3.33...", "......2", ".......", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", ".....12", "3.33...", "......2", ".......", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", "......2", "3.33...", "......2", ".......", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", "......2", "3.33...", "......2", ".......", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", ".......", "3.33...", "......2", ".......", ], [ [6,2], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", ".......", "3.33...", "......2", ".......", ], [ [6,1], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....23", ".3.....", ".......", "3.33...", "......2", ".......", ], [ [6,1], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....2.", ".3.....", ".......", "3.33...", ".......", ".......", ], [ [5,1], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....2.", ".3.....", ".......", "3.33...", ".......", ".......", ], [ [5,1], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", "3.33...", ".......", ".......", ], [ [4,1], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", "3.33...", ".......", ".......", ], [ [3,1], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", "3.33...", ".......", ".......", ], [ [3,2], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", "3.3....", ".......", ".......", ], [ [2,2], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", "3.3....", ".......", ".......", ], [ [1,2], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".3.....", ".......", "3......", ".......", ".......", ], [ [1,2], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [0,2], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".......", ], ["player 2 wins"] ]