Player 1 (): ddiehl_04.1_RSL9.js
vs
Player 2 (): Gravity 0.3.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", "2......", "..3....", ".....2.", ], [ [1,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", "2......", "..3....", ".....2.", ], [ [2,6], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", "2......", "..3....", ".....2.", ], [ [2,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", ".......", "..3....", ".....2.", ], [ [2,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", ".......", ".......", ".....2.", ], [ [3,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", ".......", ".......", ".....2.", ], [ [4,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", ".......", ".......", ".....2.", ], [ [4,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", ".......", ".......", ".....2.", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", "...3.2.", "....3.3", ".......", ".......", ".....2.", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", ".....2.", "......3", ".......", ".......", ".....2.", ], [ [5,3], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", ".....2.", "......3", ".......", ".......", ".....2.", ], [ [5,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1...", ".....3.", ".....2.", "......3", ".......", ".......", ".....2.", ], [ [5,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", ".....2.", "......3", ".......", ".......", ".....2.", ], [ [5,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".....2.", "......3", ".......", ".......", ".....2.", ], [ [5,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".....2.", "......3", ".......", ".......", ".....2.", ], [ [5,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "......3", ".......", ".......", ".....2.", ], [ [5,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "......3", ".......", ".......", ".....2.", ], [ [5,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "......3", ".......", ".......", ".....2.", ], [ [5,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "......3", ".......", ".......", ".....2.", ], [ [5,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "......3", ".......", ".......", ".....2.", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", "......3", ".......", ".......", ".......", ], ["player 1 wins"] ]